Dungeons

There are nine different dungeons (also referred as "areas") in Idle Sword, five regular and four "secret" ones. These are where the game takes place for the most part. The regular dungeons are entered from the main hall. Each dungeon consists of several floors, containing several connected rooms. Here you find monsters to fight and loot to progress in the game. Each dungeon has unique monsters and items.

The number of floors for each dungeon depends on the number of resets. There are five floors plus two for every reset. The last floor always contains the boss who drops a soulbound item when defeated for the first time during a reset.

At the beginning of a game and after every reset, only the first dungeon is available. The others have to be unlocked by clearing the previous one and for a price. The five regular dungeons are the Wildlands, the Void, the Land of the Dead, King's Keep and the Exit. The latter one is different as it only consists of one floor where you fight the final boss, Mr. Big Stache, presumably the evil wizard mentioned in the prologue. They are usually (and preferably) played in the listed order.

The game also contains four "secret" dungeons. Unlike the regular dungeons they require specific items to enter them. There are Draco's Lair, the Dragon Nest, UNKNOWN and the Boss Rush. They offer interesting specials.